MARLIN3D IS AN EASY AND SIMPLE 3D ANIMATION EDITOR WITH GREAT 3D MODELING TOOLS
Great for 3D presentations, simulations in a 3D environment or If you are a developer, you will be able to integrate the resulting animation file format to your own projects like games, simulations or just give a nice 3D animation touch or interaction to your users. It is available on Mac OS X thanks to the use of OpenGL® API.
- Drawing tools
- Modification tools
- Preset views
- Grouping tools
- Mesh keyframes
- Group keyframes
- Insert AQN files
- File format specification
- iPad code sample
- Android code sample
See your drawings from different points of view
When you work in 2D, you're essentially limited to panning and zooming. As you start working in 3D, you need to change the way you look at your 3D drawing. Marlin3D allows you to view your 3D models using orthogonal and isometric preset viewpoints, along with giving you the ability to adjust the view of a 3D drawing by panning, zooming and rotating a view. You can use preset viewpoints to make navigating your 3D models easier when modeling. Marlin3D comes with a preset viewpoints that allow you to navigate around a 3D model. There are a total of seven preset viewpoints: Top, Bottom, Left, Right, Front, Back and Isometric.
View all objects against time
The timeline allows you to modify, move or copy the keyframes of groups of your animation, also let you modify properties of these keyframes.
Change your 3D modelings at your wish
Trim, Fillet, Offset, Extend, Explode and Slice are some of the tools to help you draw easier and faster. To increase the accuracy of creating and modifying objects in 2D and 3D drawings you are able to use Object Snapping.
Organize objects with grouping functions
Organizing objects by groups allow you to make sure that groups of objects have the same entity properties. Grouping functions are useful to manipulate several objects as one entity simplifying the process of manipulating them.
Preview your 3D animation
With the Animation Controls you can play, pause, change the range of animation, setting up a start frame and end frame, these are also available in the timeline window.